
Create Custom 3D Assets Using AI Meshy and Blender for Godot
In this guide, we will go step by step to generate a 2D representation of a 3D object, convert it into a fully textured 3D model, and format it properly for use in Godot.
We will cover:
✅ Using AI Image Generators to create a 2D image of your 3D object.
✅ Removing the background and converting formats for best results.
✅ Importing the 2D image into Meshy AI to generate a 3D model.